Game Designer, Creative Manager
When Ando is not busy developing and transforming our business, he’s usually knee deep in the process of inventing, testing, and illustrating hybrid games. Fun fact: interrupting his creative processes will often leave him in a state of confused paralysis.
Executive Manager & Editorial
Graduating in industrial engineering, Milena came to Dresden to devote herself to a greater matter: Increase world fun level. Now she coordinates the business stuff: production, logistics and sales and her favourite “work“: game editing. Fun Fact: Wears the trousers at HYBR fun club.
Executive Manager, Software Engineer
An all-rounder with his interests focused on three main things: business development, software engineering and traveling. He loves writing code as much as fine-tuning pitch decks and Excel sheets as well as arts and photography. Two fun facts about Barth: he is a synesthesist and a big fan of chickens.
Senior Software Developer
Analyzing problems, articulating algorithms, pondering on solutions, devising cynical comments... As a compassionate gamer and programmer at heart, Jonas can’t help but analyse all games he comes in contact with by their mechanics, user interface and design - both in his free time and for HYBR. His analytic mind will be a vital asset when designing new games as well as for creating the software backend.